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Animations

You can animate your objects with one or many different animation types described below. Every animation has a duration and a possible delay before it starts.

Animation states

All animations can be set to play in different states. An object can have multiple animations in different states at the same time, for example if your object is fading in when the scene starts, rotating during the scene and moving out when the scene ends.

  • An In Animation occurs when a scene starts. It ends at the object's location in the work area.
  • An Out Animation occurs when a scene ends. It starts from the object's location in the work area.
  • A Scene Animation is played during the scene. You can select Reverse at end to reverse the animation back to its starting position before it is played again.
  • A Mouse Over Animation occurs when the visitor moves the mouse pointer over the object.
  • A Mouse Down Animation occurs when the visitor clicks the object.

Add an animation

Animation settings panel

Animations can be added to an object either by clicking the different animation buttons in the toolbar, or by using the Animation settings panel, available for most objects.

Select which animation you want to use in the animation dialog. You will also see a preview of the animation when you have selected an animation type.

You can always preview the selected object(s) or all objects by clicking the Preview and Preview All buttons.

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Animation Types