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Text

The text tool lets you create and edit text objects on a scene. To create a text object, click the text icon and then click on the scene where you want the text to appear and start typing. To edit the text later, simply double-click the text object.

A text object has two different 'modes': normal and running text.When first created, the text object will be 'Normal'. In this mode, the text will be scaled when you scale-resize it. This mode is suitable for headers, menu items etc. The 'Running Text' option is best suitable for longer texts. When resizing the text object in this mode, the text field will reveal or hide the text, depending on its size. A small icon will be visible, indicating that there is hidden text.

You can toggle between the modes using the 'Running Text' checkbox in the settings panel for the text object. Note that when changing between the modes, some text settings could be lost.

If the text object's font is set to a _sans-type font you can't rotate the object. This applies to all other objects that use _sans-type fonts.

You can change the properties of the text field in the corresponding settings panel. Select the text field to change properties for the entire text, and select specific parts of the text to change its properties.

  • Color
    Change the colour of the text
  • Font
    There are a number of fonts in Yooba Studio to choose from
  • Size
    The size of the text, which also depends on whether or not the textfield has been resized
  • Font Style
    Choose to set the text as bold, italic or underlined
  • Align
    Choose the alignment for the text to be left, centered, right, or fully justified.

Advanced text settings

  • Leading
    Set the space between lines
  • Spacing
    Set the space between individual letters
  • Optimize for:
    Readability: The text will be clearer and easier to read, but will not look as good animated. Best suited for static texts.
    Animation: The text will be optimised for animation.