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Button

Introduction

A buttonA button can be used to control what happens in a scene, using actions. You can for example change scene, start or stop a video, rotate the images in a gallery or much more. This is done in the actions settings panel.

You can also use images and shapes to create interactive elements.

The appearance of a button can be changed by clicking Change Style. You can also choose an icon for the button to make it more personal, via the Change Icon dialog. You can choose one image for the normal state, one image to be displayed when the mouse pointer is over the button and one image to be displayed when the button is pressed.

The Text Settings changes how the text will look, and the actual text is changed by editing the Label.

Skinning

The button can be given a unique look by using the skinning feature. This is accomplished by selecting the Custom Skin option from the Change Style dialog and then clicking the Change Skin button. In the Button Skin Settings dialog, you can define images for the different states of the button: up, over and down. You do this by simply selecting images from the Library.

To prevent scaling and blurriness of the button's border when using a custom skin, you can set the Scale Grid for each of the button's four sides. An interactive preview of the button is shown at all times.

Button Skin Settings

More information...

Read a step-by-step tutorial on how to create a custom skinned button.